Designing Justice: Radical Practice in Game Development
Game development is notoriously bad at social justice. Is it possible to develop just games? Is it possible to be socially responsible developers not only in product but practice? Kel Bachus of Rad Magpie says yes. Let's do some myth-busting, patriarchy-smashing troubleshooting of the entire industry and see how it's absolutely possible to do better.
ABOUT KEL BACHUS
Kel is Rad Magpie’s Executive Director, and an Assistant Professor of Game Design at Champlain College. Prior to that, they worked on video games like Elder Scrolls Online, the ill-fated Kingdoms of Amalur MMO and Disruptor Beam’s Game of Thrones. They’re a published writer of short fiction in places like the Year’s Best anthologies and Asimov’s Science Fiction Magazine. They identify trans, nonbinary and queer as all get out.
ABOUT DESIGN WTF!? SPEAKER SERIES
Today is arguably one of the most exciting times, and let's face it—overwhelming times—to be a designer. From problem-solving in health care to bringing about social change in society, design is exploding and constantly changing. AIGA Vermont is excited to bring a new series focused on these issues and discussions around emerging trends and the future of design. Please join us for monthly talks by local and national design champions to inspire and educate in the areas of social design, healthcare design, game design, exhibit design, government design, UX, AR/VR, and more! Sponsored by the Masters’ in Emergent Media at Champlain College.
$10 AIGA Members
$15 Non Members
FREE for Masters’ in Emergent Media at Champlain College students